#ifdef __BUILD_SKEL

#ifndef SKELETON_H
#define SKELETON_H 1

#include "builtins.h"


/* skeleton param's */
#define SKELETON_VAR_NAME     "skel"
#define SKELETON_URI          SKELETON_VAR_NAME
#define SKELETON_PATH         SKELETON_VAR_NAME
#define SKELETON_DB_PREFIX    SKELETON_VAR_NAME
#define SKELETON_TMPL_DEF     SKELETON_VAR_NAME
#define SKELETON_HTTP_GET_VAR "test"

/* skeleton attributes */
#define SKELETON_ARG0         "arg0"
#define SKELETON_ARG0_DEFAULT "defaultval"
#define SKELETON_ARG1         "arg1"
#define SKELETON_ARG1_DEFAULT "null"


int
__skel_preinit(void);

int
__skel_shutdown(void);

int
__skel_init(void);

int
__skel_free(void);

void
__skel_foundvar(const struct tag_data *td);

void
__skel(const struct var_reqdata *vr);

#endif

#endif
